Syber Skimmer

You are Syber. An Ai working for your programmer, M.C. You'll be moving throughout a neon playspace filled with places to wall run, grapple, slide, and dash to your heart's content as you blast away enemies with your loadout of weapons.  Throughout this cyber environment, you will be completing puzzles to progress to the next room.


MY ROLE: Prop and Weapon Modeling, Level Design, Character Rigging and Animations

DURATION: Jan - April 2022

This was my first 3D modeling and animation project, and I am proud of where I started. I designed each weapon and prop from scratch and turned my concepts into usable models. This project inspired me to focus in 3D modeling for games.

The learning curve for this project was quite substantial, but I was able to overcome it quickly and gain valuable skills in the process. My favorite model I created for Syber Skimmer is the modular enemy turrets.

Weapons

The Hole Puncher

Auto Rifle

The Bigger Iron

Hand Cannon

The Parallel Processor

Pulse Rifle

The BlunderBASS

Shotgun

The Second Chance

Fusion Rifles

The Multithreader

Minigun

The D.D.O.S.

Rocket Launcher

The Give and Take

Linear Fusion Rifle

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Star Runner (Level Design)